Category Archives: Snippets

What makes you love or hate a smartphone?

I wonder this, as smartphones are maturing into what may be their final form: bezel-less slabs of glass with high-res screens, microphones, and sensors, that all look pretty much the same. The iPhone 8, for example, is the fourth generation of iPhone with the same basic form factor. A few years back, this would have been unheard of. A few years from now, though, I wouldn’t be surprised if there still is a “legacy” iPhone out there with this form factor, discounted several hundred dollars below what the iPhone X form-factor phone of the day will cost.

If all smartphones have the same basic shape, does it even matter which one you have? I think it does. You can still hate one phone and love another with the same case design. There are other things that matter, beyond the obvious distinction in operating system and/or Android skin. My experience with the iPhone 6S vs. the iPhone 7 is a case in point.

Nearly identical phones can be vastly different

Last September, I traded in my one-year-old iPhone 6S Plus for an iPhone 7 Plus, though Apple’s iPhone upgrade program. I hadn’t originally intended to do this. I had always kept my phones for two full years, and I chose the iPhone upgrade plan to get a nice monthly payment that also included AppleCare+.

The reason why I upgraded last year is that, after a year with it, I decided that I hated the iPhone 6S Plus. My 6S Plus was fine, and I never had any problems with the hardware or software, but I never really liked it, for several reasons. First, it was big, and I wasn’t used to big phones at that point. Second, it was ugly: the space gray aluminum finish was dull and drab. Third, it was ungainly: not only was it a large phone that strained my hand and my pockets, but its edges were smooth and slippery. Its Apple leather case was awful, too: it had mushy, hard to distinguish buttons, and its patina became slick and unpleasant after only a few months of wear. (Yes, I know the leather case is not the phone, but as it was an Apple product released alongside the phone, I think it is fair to include it in my assessment here.) The phone’s camera and software ecosystem were great, but it didn’t feel good in my hand, and that is crucial to how attached you can get to a handheld device.

While I grew to hate the iPhone 6S Plus, I quickly grew to love the iPhone 7 Plus. This surprised me, because the 7 Plus is basically the same phone. Sure, it has several major improvements—most notably, dual rear cameras and a much faster processor. Its minor improvements, however, contribute a lot more to my love for it. First, it looks great: the black finish is gorgeous and even blends seamlessly with Apple’s black leather case. Second, it feels great: I like the feel of the back much better, and the Apple leather case that came out with it has better quality leather, and clicky buttons on the sides. Its Taptic Engine, which provides force feedback for 3D Touch, the home button, and various user interface interactions, is absolutely amazing. It makes certain interactions, like scrolling picker views, 3D touching app icons, or pressing the home button, feel like you are interacting with actual, three-dimensional objects. It doesn’t vibrate as much as tap you with a reassuring, nearly soundless thud. The force feedback feels so good that it is almost addicting. It’s the kind of thing you would never think is important before you have it, but you don’t want to live without it once you do—like having heated seats in your car, for instance, or even the Apple Watch.

It isn’t just about the iPhone

I have the Essential Phone, now, too, which runs Android. I love it, too, though not as much as the iPhone. Why I love it, however, is a similar story to the one above, but it takes into account other manufacturers’ phones as well.

The Essential is one of a new breed of “bezel-less” phones. (These phones all still have bezels or notches or cutouts somewhere.) It is a smaller phone with a larger screen, much like the iPhone X, Pixel 2 XL, and Samsung Galaxy Note 8. Its lack of bezels make it smaller, and therefore easier to hold and pocket, than my iPhone 7 Plus, and other flagship phones of yesteryear.

Its glass screen and ceramic back make it like an impossibly smooth and cool piece of jet black soap. Its flat sides and smooth edges make it just grippy enough to feel secure in the hand, as opposed to slippery and droppable. Holding it, rather than using it, is the luxurious part of the experience. It feels just fantastic in the hand.

It doesn’t hurt that it has snappy performance as well—but you could get that from other phones as well. In fact, I vastly prefer it to the Samsung Galaxy phones and Pixel phones (the last generation, alas) that I’ve held. While those are the top Android phones in performance, hardware design, and features, I just don’t like them. It’s hard to put my finger on exactly why, but the materials and case design do not suit my tastes at all. They feel icky to me, in a way the Essential Phone never did.

The emotional connection

It isn’t 100% rational what makes a piece of technology suit you. It’s emotional. And sometimes the most subtle things—such as the color and feel of the materials, or the quality of the haptic feedback—can make you love a phone, or hate it.

Great haptic feedback is a major contributor to why the iPhone 7 Plus is my favorite phone. It feels great, and it feels alive when I touch it. I didn’t expect that feature to even matter to me, let along bind me to that particular model of phone. But it did. I don’t think most handset manufactures get that. After all, feeling is not a checklist feature.

I think Apple does get it, and little things like the Taptic Engine feeling so different than anything else are intentional parts of their industrial design and marketing strategies. Their industrial design and marketing teams have started (first, in my opinion, with the Apple Watch, and then with the iPhone 7), to really concentrate on what makes personal technology personal—that emotional connection you can have to your devices. And what they are doing is certainly working on me.

Deciding Whether to Upgrade to the iPhone X

Last year, prior to Apple’s announcement of the iPhone 7, I had hoped for the “all-screen” design that was announced last week for the iPhone X. I was sure that would be my next phone. Now that it is here, one year later, I am not sure if I want it—at least not yet.

As an iPhone Upgrade Plan customer, I have three options at my disposal:

  1. Do nothing, upgrade to something new next year, keep my iPhone 7, and give it to one of my kids, put it in a drawer, or sell it for peanuts in 2018.
  2. Pre-order the iPhone 8 Plus, which would presumably be available soon, as the most rabid Apple fans will prefer to skip it and get the X. I would have to turn in the iPhone 7 around month 12 or 13 of my 24-month payment plan.
  3. Wait until next month and pre-order the iPhone X via the iPhone Upgrade Plan. I would likely have to wait a couple months for the phone to be available (probably January). I would have to turn in the iPhone 7 around month 15 of my 24-month payment plan.

Cost: the main reason to skip the iPhone X for me

The iPhone X starts at $999. The model with more storage that I would buy is $150 more, and AppleCare Plus costs about $200 on top of that. That represents a huge outlay for the phone. I don’t begrudge Apple for pricing the iPhone X so high, or other people for buying it without worrying about its cost. The high price is, however, a hint that the X may not be for me—at least not this year.

Additional switching costs of an early upgrade

While I love the idea of “renting” a smartphone with a fixed monthly cost (hardware as a service), it doesn’t really work that way. You actually have to buy the phone, and deal with the downsides that entails.

When I upgraded to the iPhone 7, I was surprised that I would have to pay 100% of the taxes on the new phone (about $100), plus a fee to activate it on my Verizon account (about $20). I had been thinking only about the difference in the monthly phone payment I would make, which was minuscule, and the expected cost to buy a new, compatible case. I was out over $100 for the new phone, and realized that I had already paid those costs one year earlier for the 7, and was giving up that hardware completely. On top of that, the case cost a lot, too (about $50). It is easy to forget about these costs when (1) the cost of the phone dwarfs them, and (2) the main cost of the phone is a relatively small monthly payment.

This year, wiser about the switching costs, I am just not sure if it is worth it to go from the 7 to the 8 Plus or X.

Other reasons why I am iffy on the X

Coming from the Plus, the iPhone X actually represents a step down in screen size (though it has a higher native resolution), lacks Touch ID, and has a smaller battery. I am not sure how my apps will look on the iPhone X screen. I bet developers will have to figure out how best to handle the notch and curved corners. (I am a little worried about my iOS app, SwiftoDo, too.) Face ID might be slower or less convenient than Touch ID. Battery life might not be as good as on my one-year old, heavily used iPhone 7 Plus, or even the new iPhone 8 Plus.

Considering these minor drawbacks and unknowns, it might be nice to sit out the period in which users and developers figure out the new hardware, and Apple fixes any iPhone X-related software bugs.

What about the iPhone 8 Plus?

The iPhone 8 Plus is actually pretty attractive, despite having the same old (but good!) case design as the iPhone 6, 6S, and 7. I’m sure demand for it will be rather low, by iPhone standards. I would actually be able to get one soon. It is at least $300 cheaper than the iPhone X. The model I want costs $949, which is really expensive, but my monthly iPhone Upgrade Plan payment would not change.

What to do?

If money were no object, I would buy the X outright sometime soon and never use the iPhone Upgrade Plan again. Because that is not the case, I am leaning most heavily towards skipping an upgrade this year. I will deal with decreasing battery life and knowing I don’t have the best camera or performance anymore, but I will not suffer much. Or, I may just order the iPhone 8 Plus and not worry about the X until next year. I will go to an Apple Store in the next few weeks to test my resolve.

Sublime Text 3.0 Officially Released

Sublime Text, my text editor of choice on Windows, Linux, and sometimes on the Mac, released version 3.0 tonight.

I was surprised to learn the news, because I have been using Sublime Text 3 since 2013. Those were betas, of course, but were more solid and stable than most production software I used. I have been using beta versions for so long, I basically forgot that a final release would ever be forthcoming. There was, famously, about a year over which there were no beta updates, but the developer pulled through more recently with more frequent updates and meaningful new features (like High DPI support). Now, after several years of development, the release is marked complete.

I am a huge fan of this text editor. I use it constantly for many things. I even wrote popular articles about it in my Plaintext Productivity guide. Congratulations to the developer for wrapping up the release.

Now is a good time to buy a license, or pursue an upgrade. My 2013 Sublime Text 2 purchase qualified me for a free upgrade, so I am a very happy customer now.

New A List Apart wants you!

I am a fan of the open web, and also a fan of people asking their audiences directly to pay to support content they find worthwhile. A List Apart announced yesterday that they are pulling away from their advertising-based funding model, which apparently was not working well for them anymore, toward a volunteering and patronage model, which will draw from the community that reads and loves the site. I think this reflects a trend that is starting to separate “the open web” (community-based sites) from the big commercial sites (Google and Facebook, mostly), based on funding models and even content types.

I learned so much from A List Apart over the years. As a publication, it means an awful lot to me and my professional career. I am somewhat sad to admit that I stopped reading it after I shifted away from its core topics, web design and development, and moved toward finance, data analytics, and audit. I am not longer part of its core audience or community, but I wholeheartedly wish them, and the site’s readers, writers, and editors, well.

The iPhone home button

There is news today that Apple’s next-generation iPhone—the rumored high-end one—is not only going to remove the physical home button (everyone has assumed that for a while), but it will also not replace it with an on-screen simulacrum (people like me have expected a circle icon to act as the home button). The plan, apparently, is to kill the home button entirely, and replace it with a dock of icons, like the iOS 11 betas have on the iPad. That is a bit surprising to me. Whether it is true or not, this news made me want to pause a minute and reflect on how brilliant Apple’s home button was.

Simplicity

As the one, single button on the front of the phone, it was the ultimate escape key. Can’t find an exit app button onscreen? Did an app hang? Does an app confuse you? Is the screen black for no reason? Just press the only physical button on the front of the phone and return to the home screen.

It sounds so simple and obvious, but no one else had anything quite like it. (OK, Samsung copied it soon afterward, but that barely counts.) Most Android phones came with “soft buttons”, onscreen buttons or tap-able areas below the screen. But there were more of them–remember back, home, menu, and search?–or they had weird, almost meaningless icons-square, circle, triangle-that you had to figure out.

Physical orientation

A side benefit of a physical home button was that you could feel it with your thumb, and always know which way you were holding the phone by touch alone. When it inevitably goes away, I will miss the familiar sensation of finding it when the phone is in my pocket, to orient my hand and to use as a pivot as I swing the phone around to use it.

Consistency

Over time, the home button was overloaded to do multitasking and Touch ID, but it always served its original purpose, and Apple never screwed it up, even with its non-moving, Taptic Engine-driven style in the iPhone 7. (That phone’s haptic feedback feels incredible.)

Obviously, Android’s early move from physical buttons to soft-buttons approach worked out all right, but, to me, Apple’s stalwart refusal to ditch the physical home button over many generations of iPhone reflected, in my opinion, a design ethic centered upon simplicity and humanism, which I really respected.

I’m not sorry to see (presumably) the home button go, but it was definitely one of the reasons I admired the design of the iPhone, and ditched my Android phone for one years ago.

Software subscriptions

I just spent $30 on an annual subscription to Ulysses, my favorite writing app (it is not quite a "text editor") on macOS and iOS. It was a relatively expensive macOS and iOS app for years, and I thought of it as the best buy I ever made on the platform, because I always bought it on steep discount the day it was released, and upgrades have been free ever since. As much as I love it, I have never used it enough, mostly because I spend time programming rather than writing. That may change now, however, because I am paying now a lot more for the privilege to use it. Overall, I decided it is worth my money to continually support the software I love. That said, the much higher cost of Ulysses and other apps I rely on probably means I will be trying and buying far fewer alternatives.

There is a limit on how much I want to pay each year, total, for software. I am not sure what that limit is, however. It is over $100, I guess, based on my spending history. But it's not that much higher than that—and I am a person who loves software. I will have to choose my apps with way more discipline and effort now that many will be an ongoing cost to me. I will be choosing just one text editor for $30 per year, rather than buying the top six of them for $5 apiece and maybe upgrading one or two of them to new versions, for another $5 apiece, after a couple of years.

I hope this arrangement will lead to better software, and more well-supported software, overall. It looks like it will have the side effect of reducing the number of apps on my home screen to an essential, more costly, more sophisticated few. That's not necessarily a bad thing. But it further raises the bar for new indie developers—those without venture backing—who are working on the next new thing.

Starting a blog in 2017

Why did I start a blog in 2017, when nobody reads blogs anymore?

Simple: I want to own my content.

I want to write posts, and to have something that reflects myself and my work on the Internet. Plus, it’s nice when Google Searches for my name turn up something more interesting than my LinkedIn profile.

I care more about writing right now than reaching the largest audience. I’ve found from blogging in the past that people eventually find your best content; you just have to put it out there. So I’m not going to worry about social networking and search engine optimization. I’m just going to write.

Coding something new

Somewhat to my surprise, I have started coding a new text editor for iOS. I usually have no ideas for new apps. This month, however, I suddenly have ideas for a galaxy of related projects, all of which support the concepts I developed and wrote about several years ago in Plaintext Productivity.

My goal is to write an app that is very simple, configurable (by normal people, not JavaScript programmers), and rock solid, which will be useful for me for planning and tracking things at work. In some small way, I wonder if I am working on something that will end up like Drafts or Editorial, only specialized for people who don’t want to configure anything too much. Even if that’s the case, that’s not such a bad thing to create.

Hello

First posts are often hopeful paeans to blogging, and promises to post regularly. This isn’t such a post. This blog is a project, or small set of projects, and that is all. Like all things, this stream of thoughts will eventually run its course.

I was inspired to start a new blog by Manton Reece and Daniel Jalkut, who discuss blogging and Apple programming on their excellent podcast “Core Intiution“. I hope to tie it to Micro.blog sometime soon, once that service launches.

So, here it is. There is more to come.